


They have the best starter weapons for newbs and the average player, giving them a huge leg-up in general combat as they win more momentary fights overall. They have the most actual options in this game, TR & NC are closer related, than VS is to both at once. No one else, can remove the entire notion to reload their guns, have hitscan shots, or enlarge enemy hitboxes.Īre they supplied with a tactical advantage: yes. NC has some, TR has some, when it comes to why people think they're OP.īut comically, VS has the most actual special mechanics, to list, and most have nothing in any direction on the other two. That's not touching anything Comparable between TR, NC, and VS.


TR's eclusive Launcher, is a premier anti-air weapon for infantry - But it doesn't work on every target known to mankind. NC's elusive Launcher, in comparison requires invulnerability, to even fire twice - and is out-repped by a grenade. Of the new Releases, only VS gained new Mechanics on old Weapons like their MAXes, while also winning multiple releases. TR's Directive Perks are dead, NC has just 1, and VS cloned it a month after NC got it: And it didn't compare to infinite ammo. NC's sniper is not nearly as practical as VS's, and TR can barely call theirs a sniper. These kind of mechanics, don't actually have an equal in TR or NC Hands.
